Advanced Digital Graphics and Animation (Maya/Blender)
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Eligibility
10+2 (Any stream) / Undergraduates / Graduates
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Course Duration – 12 months (for blender) / 12 months for (Maya)
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Career Options
3D Animator | Character Designer | Game Designer | VFX Artist | 3D Modeler | Lighting Artist | Motion Graphics Designer | Visual Effects Supervisor | Environment Artist | Post-production Specialist | Game Developer | Freelance Animator/Artist | Animation Director | Texture Artist | Compositing Artist | Storyboard Artist | Rigging Artist | UI/UX Designer (Game/Media) | Sound Designer for Animation/Games | Concept Artist
Module for Blender-
Term 1: Digital Design and Graphics
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Cinematography & Photography Basics
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Color and Light Magic
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Perspectives & Character Design
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Pixel Perfect Painter
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Cinematic Edits
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Digital Sound Craft
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Motion Graphics
Module for Blender-
Term 2: With Blender Option
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Understanding CG Pipeline
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Introduction to Blender
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Modelling Concepts and Techniques
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UV Mapping and Texturing
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Materials and Shading
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Lighting Techniques
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Animation in Blender
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Rendering and Post Processing
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Portfolio Powerhouse
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Career Launchpad
Module for Maya-
Term 1: Creative Design & Digital Media
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Cinematography & Photography Basics
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Color and Light Magic
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Perspectives & Character Design
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Pixel Perfect Painter
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Cinematic Edits
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Digital Sound Craft
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Motion Graphics
Module for Maya-
Term 2: With Maya Option
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Understanding CG Pipeline
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Asset Creation for CGI & Games
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Textures and Details
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Illuminating Assets
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Bringing Characters to life with Rigging
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Art of 3D Animation
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Portfolio Powerhouse
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Career Launchpad